Colin Leet's Portfolio Highlights

NumberDNA Math Training Unity App

College Game Developement

 

Virus Atlas
Corruption Defender is a real-timed, single-player version of battleship.
Atlas Sector, play as a space pirate building your ship while fighting a army of drones.

 

Dragon Lighter Animation From 2016

I made this animation intending for it be an advertisement for a fictional lighter company with a dragon for its logo. The flame simulation and lighter were modeled, animated and rendered within Blender. I then motion tracked the scene within After Effects wherein I constructed the rig for the 2D Dragon, and then animated it on top of the background. It's silent.

Griffinville - Video Game Development

Griffinville was an unclassified project for the Michigan National Guard developed by me at The Michigan Cyber Range. It's a game level making an almost exact copy of CACTF (Combined Arms Combat Training Facility) at Fort Grayling, MI. I developed the game world populated with roughly 60 high detail textures on 5,000 objects, networked: interactable physics, weather, full VR body emersion, via Oculus (VR) and first person shooter (FPS) interfaces, and external hackable targets.
Made in Unity Game Engine using C#, with texuturing and mesh optimization in Blender.

 

Animation Show Reel From Fall 2014

All work is original, with exceptions noted. Most of this work was made in Maya, and compostied in After Effects for my animtation classes fall semester 2013.

Sound Design


For me there is something intrinsically magical about being far removed from humanity. I imagined this space being a remote village far and away from the sprawl of civilization; with the sound I tried to imagine what tree spirits would experience -- as the village is destroyed, and then rebuilt through-out the piece. The tree spirits from Princess Mononoke were in large part my inspiration for this piece.

Created in Logic Pro